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I've replaced the expired build in TestFlight with new one, please check it out. The app will be distributed via TestFlight for a while, because I'm still struggling to get the latest build to the store: the App Store inquisition rejects the app asking me to make a video covering all features for every new version I'm submitting, which I don't have the time for at the moment. And there's also a chance that I won't be able to renew my Apple Developer Program this year, thanks sanctions. In that case rolling out new iOS and macOS releases will be (hopefully temporarily) suspended. |
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Hi Peter! There are definitely some issues that make Helio difficult to use on iOS. Some of it is general “touch” stuff and some of it is specific to iOS (mainly places where Helio and iOS gestures don’t get along well). How would you like me to report this stuff? It’s mostly straightforward, I could create a rollup ticket for both topics and create two or three separate tickets for really critical stuff. I just don’t want to spam you with 15-20 tickets on an OS that is a low priority for you. :-) |
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What’s the status of this project on iOS?
I sketch out composition ideas on my iPad and it would be rad to be able to use the same tools everywhere.
Currently TestFlight isn’t accepting any new testers. If the iOS build is being maintained is there any way I could get on that?
Unfortunately iOS development is too far from my skillset for me to realistically build and troubleshoot it myself, otherwise I would give it a try.
Thanks!
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