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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog,
and this project adheres to Semantic Versioning.

[3.2.0] - 2024-07-13

Added

  • Added Clipboard.Write() and Clipboard.Read() methods. Be aware it doesn't work on Yandex Games and most other publishing platforms. These are for publishing the game yourself.

[3.1.0] - 2023-11-03

Added

  • Added WebApplication.IsRunningOnWebGL property and improved Device.IsMobile to work in the Editor.

[3.0.0] - 2023-06-13

Removed

  • Removed WebEventSystem because Unity OnApplicationFocus() callback bug is now fixed automatically as long as this package is installed.

[2.2.0] - 2023-04-25

Added

  • Added Device.IsMobile property that detects if an app is running on any mobile device.

[2.1.0] - 2023-01-19

Added

  • Added AdBlock.Enabled property that returns status of an AdBlock addon in the browser.

[2.0.0] - 2022-08-31

Changed

  • Renamed WebApplication.InBackgroundChange to WebApplication.InBackgroundChangeEvent.
  • Recommended to use both AudioListener.pause and AudioListener.volume muting methods in PlaytestingCanvas.

[3.2.0] /~https://github.com/forcepusher/com.agava.webutility/compare/3.1.0...3.2.0
[3.1.0] /~https://github.com/forcepusher/com.agava.webutility/compare/3.0.0...3.1.0
[3.0.0] /~https://github.com/forcepusher/com.agava.webutility/compare/2.2.0...3.0.0
[2.2.0] /~https://github.com/forcepusher/com.agava.webutility/compare/2.1.0...2.2.0
[2.1.0] /~https://github.com/forcepusher/com.agava.webutility/compare/2.0.0...2.1.0
[2.0.0] /~https://github.com/forcepusher/com.agava.webutility/compare/1.0.0...2.0.0