All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog,
and this project adheres to Semantic Versioning.
- Added
Clipboard.Write()
andClipboard.Read()
methods. Be aware it doesn't work on Yandex Games and most other publishing platforms. These are for publishing the game yourself.
- Added
WebApplication.IsRunningOnWebGL
property and improvedDevice.IsMobile
to work in the Editor.
- Removed
WebEventSystem
because Unity OnApplicationFocus() callback bug is now fixed automatically as long as this package is installed.
- Added
Device.IsMobile
property that detects if an app is running on any mobile device.
- Added
AdBlock.Enabled
property that returns status of an AdBlock addon in the browser.
- Renamed
WebApplication.InBackgroundChange
toWebApplication.InBackgroundChangeEvent
. - Recommended to use both
AudioListener.pause
andAudioListener.volume
muting methods inPlaytestingCanvas
.
[3.2.0] /~https://github.com/forcepusher/com.agava.webutility/compare/3.1.0...3.2.0
[3.1.0] /~https://github.com/forcepusher/com.agava.webutility/compare/3.0.0...3.1.0
[3.0.0] /~https://github.com/forcepusher/com.agava.webutility/compare/2.2.0...3.0.0
[2.2.0] /~https://github.com/forcepusher/com.agava.webutility/compare/2.1.0...2.2.0
[2.1.0] /~https://github.com/forcepusher/com.agava.webutility/compare/2.0.0...2.1.0
[2.0.0] /~https://github.com/forcepusher/com.agava.webutility/compare/1.0.0...2.0.0