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Spimdisasm lives in most segment files under segtypes/common/ now. It's not a huge deal, but technically spimdisasm is mips only, so there's nothing "common" about it.
We should probably move the existing "common" files into a mips subdirectory and have n64 and psx files extend the mips versions of all the classes, changing things as needed. Common can contain basic platform-agnostic stuff, or it can just go away if there's deemed to not be enough of that to warrant that abstraction layer
The text was updated successfully, but these errors were encountered:
Spimdisasm lives in most segment files under segtypes/common/ now. It's not a huge deal, but technically spimdisasm is mips only, so there's nothing "common" about it.
We should probably move the existing "common" files into a mips subdirectory and have n64 and psx files extend the mips versions of all the classes, changing things as needed. Common can contain basic platform-agnostic stuff, or it can just go away if there's deemed to not be enough of that to warrant that abstraction layer
The text was updated successfully, but these errors were encountered: