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Specular lighting issue #95

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mardy opened this issue Jan 15, 2025 · 0 comments
Open

Specular lighting issue #95

mardy opened this issue Jan 15, 2025 · 0 comments
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@mardy
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mardy commented Jan 15, 2025

The swift12 test built for the Wii behaves differently than the PC version when it comes to specular lighting: it looks like it adds a 50% of extra white light over the geometry. This can be easily seen when disabling all lights but the specular one: on the PC version, all unlit areas are pitch black, whereas on the Wii the whole teapot is at least grey in the unlit areas too.

@mardy mardy added good first issue Good for newcomers lighting labels Jan 15, 2025
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