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GetiOSModel.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="packages\NuGet.Build.Packaging.0.2.2\build\NuGet.Build.Packaging.props" Condition="Exists('packages\NuGet.Build.Packaging.0.2.2\build\NuGet.Build.Packaging.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B5226EB0-0E82-432C-84F2-2216F4AC466E}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<RootNamespace>GetiOSModel</RootNamespace>
<AssemblyName>GetiOSModel</AssemblyName>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<PackOnBuild>true</PackOnBuild>
<PackageId>dannycabrera.GetiOSModel</PackageId>
<PackageVersion>1.17</PackageVersion>
<Authors>Danny Cabrera, Jim Bennett</Authors>
<PackageProjectUrl>/~https://github.com/dannycabrera/Get-iOS-Model</PackageProjectUrl>
<Summary>A Xamarin library to get the current iOS device details</Summary>
<PackageTags>Xamarin, iOS, Device, Hardware</PackageTags>
<Title>Get iOS device model and chip type details for Xamarin iOS</Title>
<Description>Xamarin Helper library to get the name and chip type of the current iOS device.</Description>
<PackageReleaseNotes>Added latest iPhone and iPad models</PackageReleaseNotes>
<ReleaseVersion>1.17</ReleaseVersion>
<PackageIconUrl>/~https://github.com/dannycabrera/Get-iOS-Model/raw/master/Icons/GetiOSModel.png</PackageIconUrl>
<Owners>Danny Cabrera</Owners>
<PackageLicenseFile>LICENSE.txt</PackageLicenseFile>
<DisableExtraReferences>true</DisableExtraReferences>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchDebug>true</MtouchDebug>
<MtouchNoSymbolStrip>true</MtouchNoSymbolStrip>
<MtouchFastDev>true</MtouchFastDev>
<MtouchProfiling>true</MtouchProfiling>
<IOSDebuggerPort>26861</IOSDebuggerPort>
<DisableExtraReferences>true</DisableExtraReferences>
<MtouchLink>SdkOnly</MtouchLink>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchNoSymbolStrip>true</MtouchNoSymbolStrip>
<MtouchLink>SdkOnly</MtouchLink>
<DisableExtraReferences>true</DisableExtraReferences>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="iOSHardware.cs" />
<Compile Include="Xamarin.iOS.DeviceHardware.cs" />
<Compile Include="iOSChipType.cs" />
<Compile Include="iOSChipTypeMap.cs" />
</ItemGroup>
<ItemGroup>
<None Include="README.md" />
<None Include="LICENSE.txt" Pack="true" PackagePath="$(PackageLicenseFile)" />
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<Import Project="packages\NuGet.Build.Packaging.0.2.2\build\NuGet.Build.Packaging.targets" Condition="Exists('packages\NuGet.Build.Packaging.0.2.2\build\NuGet.Build.Packaging.targets')" />
</Project>