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uint32_test.go
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package oneid
import (
"log"
"os"
"sync"
"testing"
)
func cleanEnvVars() {
const msg = "failed unsetting env variable"
if err := os.Unsetenv(serverIDKey); err != nil {
log.Fatalln(msg, serverIDKey, "error:", err)
}
if err := os.Unsetenv(processIDKey); err != nil {
log.Fatalln(msg, processIDKey, "error:", err)
}
}
type EnvTestData struct {
ServerID,
ProcessID string
IsError bool
}
// TestNewUint32ConfigMinValues tests NewUint32Config for using minimal values configuration.
func TestNewUint32ConfigMinValues(t *testing.T) {
t.Parallel()
c := NewUint32Config(0, 0, 0)
if c.ProcessBits != minUint32ProcessBits {
t.Error("ProcessBits is not set to minimum value")
}
if c.ServerBits != minUint32ServerBits {
t.Error("ServerBits is not set to minimum value", c.ServerBits)
}
if c.SequenceBits < minUint32SequenceBits {
t.Error("SequenceBits is not set to minimum value")
}
}
// TestNewUint32ConfigSequanceBitsIsMax tests NewUint32Config SequenceBits is set to the maximum value.
func TestNewUint32ConfigSequanceBitsIsMax(t *testing.T) {
t.Parallel()
values := [3][4]uint32{
{0, 0, 0, totalUint32Bits - 2},
{
defaultUint32ProcessBits, defaultUint32ServerBits, defaultUint32SequenceBits,
totalUint32Bits - defaultUint32ProcessBits - defaultUint32ServerBits,
},
{
minUint32ProcessBits, minUint32ServerBits, minUint32SequenceBits,
totalUint32Bits - minUint32ProcessBits - minUint32ServerBits,
},
}
for _, v := range values {
c := NewUint32Config(v[0], v[1], v[2])
if c.SequenceBits != v[3] {
t.Error("SequenceBits is not maxed out for values", v[0], v[1], v[2], "Expected:", v[3])
}
}
}
// TestNewUint32ConfigTotalBitsLength tests NewUint32Config total bits length.
func estNewUint32ConfigTotalBitsLength(t *testing.T) {
t.Parallel()
values := [5][3]uint32{
{0, 0, 0},
{5, 10, 20},
{10, 20, 30},
{30, 50, 60},
{108, 200, 300},
}
for _, v := range values {
c := NewUint32Config(v[0], v[1], v[2])
if c.ProcessBits+c.ServerBits+c.SequenceBits != totalUint32Bits {
t.Error("Total bits is not equal to", totalUint32Bits)
}
}
}
// TestNewCustomInt6ZeroId tests CustomUint32 for any zero id.
func TestNewCustomUint32ZeroId(t *testing.T) {
t.Parallel()
// create config with default values
c := NewUint32Config(defaultUint32ProcessBits, defaultUint32ServerBits, defaultUint32SequenceBits)
for i := uint32(0); i < 1024; i++ {
if Uint32(i, 0, &c) == 0 {
t.Error("Zero Id found with serverID:", i)
break
}
}
}
// TestNewCustomUint32NonDuplicateId tests CustomUint32 for any duplicate id.
func TestNewCustomUint32DuplicateId(t *testing.T) {
t.Parallel()
// create config with default values
c := NewUint32Config(defaultUint32ProcessBits, defaultUint32ServerBits, defaultUint32SequenceBits)
var ids []uint32
for i := uint32(0); i < 1024; i++ {
id := Uint32(i, 0, &c)
for _, v := range ids {
if id == v {
t.Error("Duplicate Id found: ", id)
return
}
}
ids = append(ids, id)
}
}
// TestNewCustomUint32ForDuplicateIdMultipleThreads tests CustomUint32 for any duplicate id.
func TestNewCustomUint32NonDuplicateIdMultipleThreads(t *testing.T) {
t.Parallel()
ids := make(chan uint32, 1_024_000)
wg := &sync.WaitGroup{}
wg.Add(1_000)
for t := 0; t < 1_000; t++ {
go func() {
defer wg.Done()
for i := uint32(0); i < 1024; i++ {
id := Uint32(i, 0, &DefaultUint32Config)
ids <- id
}
}()
}
wg.Wait()
close(ids)
seen := make(map[uint32]struct{})
for i := range ids {
if _, ok := seen[i]; !ok {
seen[i] = struct{}{}
continue
}
t.Error("Duplicate Id found: ", i)
break
}
}
// TestUint32ZeroServerID calls Uint32() with server id = 0
// checks for returning a non zero id.
func TestUint32ZeroServerID(t *testing.T) {
t.Parallel()
if Uint32(1, 0, &DefaultUint32Config) == 0 {
t.Error("ID equals zero")
}
}
// TestUint32ForNonUniqueIdOnSameProcessAndServer tests Uint32() serially for any duplicate ids generated
// using same serverID.
func TestUint32ForNonUniqueIdsOnSameProcessAndServer(t *testing.T) {
t.Parallel()
var ids []uint32
for c := 0; c < 100_000; c++ {
id := Uint32(1, 0, &DefaultUint32Config)
for _, v := range ids {
if v == id {
t.Error("Duplicate Id found id:", id)
return
}
}
ids = append(ids, id)
}
}
// TestUint32ForNonUniqueIdOnSameProcessAndServerAcrossMultipleThreads tests Uint32() concurrently for
// any duplicate id generated using same serverID.
func TestUint32ForDuplicateIdOnSameProcessAndServerAcrossMultipleThreads(t *testing.T) {
t.Parallel()
ids := make(chan uint32, 10_000_000)
wg := &sync.WaitGroup{}
wg.Add(1_000)
for p := 0; p < 1_000; p++ {
go func() {
defer wg.Done()
for c := 0; c < 10_000; c++ {
ids <- Uint32(1, 0, &DefaultUint32Config)
}
}()
}
wg.Wait()
close(ids)
seen := make(map[uint32]struct{})
for i := range ids {
if _, ok := seen[i]; !ok {
seen[i] = struct{}{}
continue
}
t.Error("Duplicate Id found:", i)
break
}
}
// TestUint32ForNonUniqueIdOnDifferentServerIDs tests Uint32() serially for any duplicate ids generated
// using different serverIDs upto the maximum 1024.
func TestUint32ForNonUniqueIdOnDifferentServerIDs(t *testing.T) {
t.Parallel()
var ids []uint32
for c := uint32(1); c < 1025; c++ {
id := Uint32(1, 0, &DefaultUint32Config)
for _, v := range ids {
if v == id {
t.Error("Duplicate Id found with serverID:", c, "id:", id)
return
}
}
ids = append(ids, id)
}
}
// TestUint32ForNonUniqueIdOnDifferentServerIDsAcrossMultipleThreads tests Uint32() concurrently
// for any duplicate ids generated using different serverIDs upto the maximum 1024.
func TestUint32ForNonUniqueIdOnDifferentServerIDsAcrossMultipleThreads(t *testing.T) {
t.Parallel()
ids := make(chan uint32, 1_024_000)
wg := &sync.WaitGroup{}
wg.Add(1_000)
for p := 0; p < 1_000; p++ {
go func() {
defer wg.Done()
for c := 0; c < 1024; c++ {
ids <- Uint32(1, 0, &DefaultUint32Config)
}
}()
}
wg.Wait()
close(ids)
seen := make(map[uint32]struct{})
for i := range ids {
if _, ok := seen[i]; !ok {
seen[i] = struct{}{}
continue
}
t.Error("Duplicate Id found:", i)
break
}
}
// TestEnvUint32 calls EnvUuint32 with custom env variables.
func TestEnvUint32(t *testing.T) {
t.Parallel()
cleanEnvVars()
data := []EnvTestData{
{
ServerID: "",
ProcessID: "",
IsError: true,
},
{
ServerID: "0",
ProcessID: "0",
IsError: true,
},
{
ServerID: "1",
ProcessID: "0",
IsError: false,
},
{
ServerID: "-1",
ProcessID: "-1",
IsError: true,
},
{
ServerID: " ",
ProcessID: " ",
IsError: true,
},
{
ServerID: "100_000",
ProcessID: "100_000",
IsError: true,
},
{
ServerID: "1",
ProcessID: "1",
IsError: false,
},
{
ServerID: "100",
ProcessID: "100",
IsError: false,
},
}
for _, v := range data {
err := os.Setenv(serverIDKey, v.ServerID)
if err != nil {
log.Fatalln("failed to set env", serverIDKey, "to", v.ServerID)
}
err = os.Setenv(processIDKey, v.ProcessID)
if err != nil {
log.Fatalln("failed to set env", processIDKey, "to", v.ProcessID)
}
id, err := EnvUint32(&DefaultUint32Config)
if err == nil && v.IsError {
t.Error("expected error found none.",
"ServerID:", v.ServerID,
"ProcessID:", v.ProcessID,
"generated ID:", id,
)
}
}
}
// BenchmarkUint32 benchmarks a Uint32(1).
func BenchmarkUint32(b *testing.B) {
for c := 0; c < b.N; c++ {
_ = Uint32(1, 0, &DefaultUint32Config)
}
}