diff --git a/.buildkite/pipeline.yml b/.buildkite/pipeline.yml index 39a6c42f..eec82f0e 100644 --- a/.buildkite/pipeline.yml +++ b/.buildkite/pipeline.yml @@ -8,7 +8,7 @@ steps: - name: 'Build Plugin - UE 4.27' agents: - queue: opensource-mac-unreal-4.27 + queue: opensource-arm-mac-cocoa-12 env: UE_VERSION: "4.27" commands: @@ -57,7 +57,7 @@ steps: - name: 'Build Plugin - UE 4.26' if: build.branch =~ /main|next|^release|^integration/ || build.message =~ /\[full ci\]/ agents: - queue: opensource-mac-unreal-4.26 + queue: opensource-arm-mac-cocoa-12 env: UE_VERSION: "4.26" commands: @@ -104,7 +104,7 @@ steps: - name: 'Build Android test fixtures - UE 4.27' depends_on: [plugin_4_27] agents: - queue: opensource-mac-unreal-4.27 + queue: opensource-arm-mac-cocoa-12 env: UE_VERSION: "4.27" plugins: @@ -123,7 +123,7 @@ steps: - name: 'Build iOS test fixture - UE 4.27' depends_on: [plugin_4_27] agents: - queue: opensource-mac-unreal-4.27 + queue: opensource-arm-mac-cocoa-12 env: UE_VERSION: "4.27" plugins: @@ -142,7 +142,7 @@ steps: - name: 'Build macOS test fixture - UE 4.27' depends_on: [plugin_4_27] agents: - queue: opensource-mac-unreal-4.27 + queue: opensource-arm-mac-cocoa-12 env: UE_VERSION: "4.27" plugins: