[Config Support]: Unexpected Alerts in Night vision #16815
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jfh250
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Config Support
Replies: 1 comment 4 replies
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Are you sure it's that specific car that is triggering the alert? If I had to guess this is an object detection issue where the car in the driveway has an unstable box at night |
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Describe the problem you are having
For the life of me I can’t understand why I’m getting ‘Alerts’ when my zone rules are otherwise working correctly during daylight. When my camera flips to night vision, things get weird. Furthermore, what’s happening isn’t supported by what’s reported in object lifecycle - this is the most confusing bit, I don't see how alert conditions are met without this.
Essentially, I have two zones, Driveway & Road. People and Cars on my Driveway should be classified as an Alert. People and Cars in the Road should be classified as a Detection.
This works as expected during hours of daylight. But when the camera flips to night vision, Passing cars become prone to classification as an Alert rather than a Detection. This would suggest they must have interacted with my Driveway zone. However, and the bit I find most puzzling is that reviewing the object Lifecycle for these instances confirms all activity took place in the Road.
I don’t really know how to troubleshoot, due to the conflicting information in Object Lifecycle. Watching the scene in debug also doesn’t really help.
I would entirely expect object lifecycle to suggest some interaction with the Driveway, but it doesn't. Hence I don't know how alert conditions are being achieved, but they are.
I don't think it's related, but but in my screenshots below, it does appear to have tracked a stationary car, parked in the road, caused by the motion of an actual passing car. But again, it all happened in the Road zone, so this shouldn't amount to an alert.
Version
0.15-1
Frigate config file
Relevant Frigate log output
Relevant go2rtc log output
Frigate stats
No response
Operating system
Debian
Install method
Docker Compose
docker-compose file or Docker CLI command
N/A
Object Detector
Coral
Screenshots of the Frigate UI's System metrics pages
Any other information that may be helpful
No response
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