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OpenVR Capture only renders one eye #43

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lutzgooren opened this issue Oct 5, 2020 · 1 comment
Open

OpenVR Capture only renders one eye #43

lutzgooren opened this issue Oct 5, 2020 · 1 comment

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@lutzgooren
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I encountered a bug where only one eye view is updated.

I added two OpenVR Capure sources (one for the left and one for the right eye) and put a mask on the right eye so that I can "merge" the two views together.

Now only one capture shows the actual image and the other capture is frozen - When I change the settings (crop preset for example) on the frozen capture, it will result in freezing the other capture.

For example:
Left eye capture is frozen
Right eye capture is showing the actual image or stream or whatever

After changing the settings on the left eye capture:
Left eye capture is showing the acutal image / stream
Right eye capture ist frozen

I can "fix" this by hiding both sources in OBS and re-enabling them.

Currently using OBS 26.0.0

@black-light-studio
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Here is a trick I found tho, if you show the SteamVR Mirror and set it to both eyes then each one should render/update in OBS

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