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Copy pathsync_map.go
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sync_map.go
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package quickcopy
import "sync"
// Map is a generic wrapper around sync.Map
type Map[K comparable, V any] struct {
m sync.Map
}
// Store sets the value for a key.
func (m *Map[K, V]) Store(key K, value V) {
m.m.Store(key, value)
}
// Load returns the value stored in the map for a key, or nil if no value is present.
// The ok result indicates whether value was found in the map.
func (m *Map[K, V]) Load(key K) (value V, ok bool) {
v, ok := m.m.Load(key)
if !ok {
return value, false
}
return v.(V), true
}
// LoadOrStore returns the existing value for the key if present.
// Otherwise, it stores and returns the given value.
// The loaded result is true if the value was loaded, false if stored.
func (m *Map[K, V]) LoadOrStore(key K, value V) (actual V, loaded bool) {
v, loaded := m.m.LoadOrStore(key, value)
return v.(V), loaded
}
// Delete deletes the value for a key.
func (m *Map[K, V]) Delete(key K) {
m.m.Delete(key)
}
// Range calls f sequentially for each key and value present in the map.
// If f returns false, range stops the iteration.
func (m *Map[K, V]) Range(f func(key K, value V) bool) {
m.m.Range(func(key, value any) bool {
return f(key.(K), value.(V))
})
}
// Clear clears the map
func (m *Map[K, V]) Clear() {
m.m.Clear()
}