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Shader performance - region specific FX #12

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make-transition opened this issue Sep 15, 2021 · 0 comments
Open

Shader performance - region specific FX #12

make-transition opened this issue Sep 15, 2021 · 0 comments
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enhancement New feature or request

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@make-transition
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  • limit the number of pixels that are processed by limiting the compute shader dispatch size to contain only the affected areas of the screen and no more
  • i.e. instead of full screen processing, do regional processing using bounding boxes.
  • be aware that some shaders need to gather full screen information so cant use regions.
@make-transition make-transition added the enhancement New feature or request label Sep 15, 2021
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