Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Shader performance - memory #10

Open
make-transition opened this issue Sep 15, 2021 · 0 comments
Open

Shader performance - memory #10

make-transition opened this issue Sep 15, 2021 · 0 comments
Labels
enhancement New feature or request

Comments

@make-transition
Copy link
Collaborator

  • Make better use of LDS/groupshared memory
  • Inparticular see where shaders can be combined e.g. ContrastReconstruct.
  • There are earlier versions of VARIDContrastReconstructCS.usf that include more LDS usage.
  • It was abandoned for simplicity and in order to get base line stats.
  • Initial work should include making common shared functions for working with the LDS. See VARIDCommon.ush
@make-transition make-transition changed the title ### Shader performance - memory Shader performance - memory Sep 15, 2021
@make-transition make-transition added the enhancement New feature or request label Sep 15, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant