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TerrainGame.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TerrainGame", "TerrainGame\TerrainGame\TerrainGame.csproj", "{F0329B43-971E-43AD-B7E5-7D59436F87B6}"
EndProject
Project("{96E2B04D-8817-42C6-938A-82C39BA4D311}") = "TerrainGameContent", "TerrainGame\TerrainGameContent\TerrainGameContent.contentproj", "{C0F866F4-DEFA-41BA-9F62-51F5A7275FCC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F0329B43-971E-43AD-B7E5-7D59436F87B6}.Debug|x86.ActiveCfg = Debug|x86
{F0329B43-971E-43AD-B7E5-7D59436F87B6}.Debug|x86.Build.0 = Debug|x86
{F0329B43-971E-43AD-B7E5-7D59436F87B6}.Release|x86.ActiveCfg = Release|x86
{F0329B43-971E-43AD-B7E5-7D59436F87B6}.Release|x86.Build.0 = Release|x86
{C0F866F4-DEFA-41BA-9F62-51F5A7275FCC}.Debug|x86.ActiveCfg = Debug|x86
{C0F866F4-DEFA-41BA-9F62-51F5A7275FCC}.Release|x86.ActiveCfg = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal