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NEWS
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2019-02-03 v0.7.1
* Add input device sensitivity
* Add ball speed control
* Add loading screen
* Add device presets
* Add joystick support
* Add keyboard pause
* Cache rasterisation
* Improve settings UI
* Improve vibrations
* Code cleanup
2011-12-28 v0.7.0
* 100% vector graphics
* 16/32 bit color depth support
* Game board resize and rotation
* Screen scrolling mode
* Game settings GUI
* New JSON parser
* New command line parser
2009-06-10 v0.5.5
* Added "pass-through-checkpoints" game mode
2009-05-05 v0.5.1
* Added anti-aliasing
2009-04-29 v0.5.0
* Physics engine changed to ODE
* Added rolling ball animation
* Added falling ball animation
* Added shadows from the walls
* Improved GUI and game skin
* Added exit button
* Added gravity calibration function
2009-04-15 v0.2.3
* Added support of 2.6.29 kernel
2009-02-15 v0.2.2
* Keyboard input is supported
* Savegame data stores in HOME directory
* Path to font file is configurable by parameter to make
* More checks and messages while working with files
* Command line arguments support is improved
2009-02-03 v0.2.1
* Improved compatibility with FSO, SHR (vibration works now)
and FDOM (can be run now)
2009-01-31 v0.2.0
* Physics: dramatically improved - twitchings are eliminated
* Added fullscreen support
* Added basic GUI functionality for level switching
* Added saving of current level number in user's profile during exit
2009-01-24 v0.1.1
* The ball interaction with box corners is improved
* Levelpack file format is extended
2009-01-19 v0.1
* Initial release