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ui.h
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// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.5.0
// LVGL version: 9.1.0
// Project name: SquareLine_Project
#ifndef _SQUARELINE_PROJECT_UI_H
#define _SQUARELINE_PROJECT_UI_H
#ifdef __cplusplus
extern "C" {
#endif
#if defined __has_include
#if __has_include("lvgl.h")
#include "lvgl.h"
#elif __has_include("lvgl/lvgl.h")
#include "lvgl/lvgl.h"
#else
#include "lvgl.h"
#endif
#else
#include "lvgl.h"
#endif
#include "ui_helpers.h"
#include "ui_events.h"
// SCREEN: ui_SplashScreen
void ui_SplashScreen_screen_init(void);
void ui_event_SplashScreen(lv_event_t * e);
extern lv_obj_t * ui_SplashScreen;
void ui_event_Image1(lv_event_t * e);
extern lv_obj_t * ui_Image1;
// CUSTOM VARIABLES
// SCREEN: ui_MainScreen
void ui_MainScreen_screen_init(void);
extern lv_obj_t * ui_MainScreen;
extern lv_obj_t * ui_SmartHomeLabel;
// CUSTOM VARIABLES
// EVENTS
extern lv_obj_t * ui____initial_actions0;
// IMAGES AND IMAGE SETS
LV_IMG_DECLARE(ui_img_homeremotelogo_90px_png); // assets/HomeRemoteLogo_90px.png
// UI INIT
void ui_init(void);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif