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例えば↓のようにしているとき、ln_View について VS_ClusteredForward_Geometry では使わず、VSI_Main で使っているとき、ln_View がall 0 になってしまう。
technique Forward_Geometry { pass Pass1 { VertexShader = VS_ClusteredForward_Geometry; PixelShader = PS_Main; } } technique Forward_Geometry_UnLighting_Instancing { pass Pass1 { VertexShader = VSI_Main; PixelShader = PSI_Main; } }
The text was updated successfully, but these errors were encountered:
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例えば↓のようにしているとき、ln_View について VS_ClusteredForward_Geometry では使わず、VSI_Main で使っているとき、ln_View がall 0 になってしまう。
The text was updated successfully, but these errors were encountered: