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blocku_activity.py
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from gettext import gettext as _
import sys
import gtk
import pygame
import sugar.activity.activity
import sugar.graphics.toolbutton
import sugargame.canvas
import blocku
class BlockuActivity(sugar.activity.activity.Activity):
def __init__(self, handle):
super(BlockuActivity, self).__init__(handle)
self.paused = False
# Create the game instance.
self.game = blocku.Game()
# Build the activity toolbar.
self.build_toolbar()
# Build the Pygame canvas.
self._pygamecanvas = sugargame.canvas.PygameCanvas(self)
# Note that set_canvas implicitly calls read_file when resuming from the Journal.
self.set_canvas(self._pygamecanvas)
# Start the game running.
self._pygamecanvas.run_pygame(self.game.run)
def build_toolbar(self):
stop_play = sugar.graphics.toolbutton.ToolButton('media-playback-stop')
stop_play.set_tooltip(_("Stop"))
stop_play.set_accelerator(_('<ctrl>space'))
stop_play.connect('clicked', self._stop_play_cb)
toolbar = gtk.Toolbar()
toolbar.insert(stop_play, 0)
toolbar.insert(gtk.SeparatorToolItem(), 1)
toolbox = sugar.activity.activity.ActivityToolbox(self)
toolbox.add_toolbar(_("Pygame"), toolbar)
toolbox.show_all()
self.set_toolbox(toolbox)
def _stop_play_cb(self, button):
# Pause or unpause the game.
self.paused = not self.paused
self.game.set_paused(self.paused)
# Update the button to show the next action.
if self.paused:
button.set_icon('media-playback-start')
button.set_tooltip(_("Start"))
else:
button.set_icon('media-playback-stop')
button.set_tooltip(_("Stop"))
def read_file(self, file_path):
self.game.read_file(file_path)
def write_file(self, file_path):
self.game.write_file(file_path)