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Hello! I have an enemy I am working on, and he has an attack that pushes the player. If the player then falls to their death up to 2 seconds after the push, I wanted to be able to override the cause of death to my custom one from the enemy pushing them. Thank you for your time!
The text was updated successfully, but these errors were encountered:
Hello! I have an enemy I am working on, and he has an attack that pushes the player. If the player then falls to their death up to 2 seconds after the push, I wanted to be able to override the cause of death to my custom one from the enemy pushing them. Thank you for your time!
The text was updated successfully, but these errors were encountered: