Releases: EDCD/EDDI
3.3
This release is mandatory because changes made in version 3.3 of the game mean that earlier versions of EDDI do not report data correctly to EDDN. Full release notes are here.
Compatible with Chapter 4
This release resolves all immediate issues with chapter 4, notably the problem of scan reports backlogging during fast travel ("jonking").
Script changes
Please note that some scripts, as noted in the full release notes, now have a preferences section at the top, so that commanders can quickly customise scripts without having to bother with learning the scripting language. Some options that were previously enabled are now disable by default, so if you ar missing something, please check those preferences sections.
Frontier API disabled
- This has been disabled for the time being, due to changes that Frontier made to the authentication protocol without any transition period.
- Unfortunately this means that EDDI is temporarily blind to market, outfitting and shipyard data. We will rectify this in EDDI 3.3.1 by reading the local journal files, but that will require commanders to visit the screens in question in-game.
3.3-rc2
This release resolves issues found in 3.3-rc1. Full release notes are here.
Compatible with Chapter 4
This release resolves all immediate issues with chapter 4, notably the problem of scan reports backlogging during fast travel ("jonking").
Script changes
Please note that some scripts, as noted in the full release notes, now have a preferences section at the top, so that commanders can quickly customise scripts without having to bother with learning the scripting language. Some options that were previously enabled are now disable by default, so if you ar missing something, please check those preferences sections.
Frontier API disabled
- This has been disabled for the time being, due to changes that Frontier made to the authentication protocol without any transition period.
- Unfortunately this means that EDDI is temporarily blind to market, outfitting and shipyard data. We will rectify this in EDDI 3.3.1 by reading the local journal files, but that will require commanders to visit the screens in question in-game.
3.3-rc1
Compatible with Chapter 4
This release resolves all immediate issues with chapter 4, notably the problem of scan reports backlogging during fast travel ("jonking").
Script changes
Please note that some scripts, as noted in the full release notes, now have a preferences section at the top, so that commanders can quickly customise scripts without having to bother with learning the scripting language. Some options that were previously enabled are now disable by default, so if you ar missing something, please check those preferences sections.
Frontier API disabled
- This has been disabled for the time being, due to changes that Frontier made to the authentication protocol without any transition period.
- Unfortunately this means that EDDI is temporarily blind to market, outfitting and shipyard data. We will rectify this in EDDI 3.3.1 by reading the local journal files, but that will require commanders to visit the screens in question in-game.
3.3-b1
3.1.2
This is a maintenance release.
- Localization
- Material locations have been moved from the update server to the app and are now a translatable resource.
- Speech responder
- Tweaked pronunciations of "Megaship" and "Orbis" in English. Tweaked pronuncations are available via the
P()
function.
- Tweaked pronunciations of "Megaship" and "Orbis" in English. Tweaked pronuncations are available via the
3.1.1
Maintenance release prior to Beyond Chapter 4.
- Core
- Fixed crash to desktop when the folder
%APPDATA%\EDDI
does not exist.
- Fixed crash to desktop when the folder
- Localization
- Imported latest translation files.
- Speech responder
- Tweaked pronunciations of "Megaship" and "Orbis" in English.
- Amended "Entered normal space" script for cases when dropping near a non-station settlement.
3.1
3.1-rc2
Now considered a stable release candidate.
Both the live version of EDDI (v3.0.3) and this release are safe to use with the beta of Chapter 4 insofar as they won't upload any data that they shouldn't. However both are currently showing minor issues due to events not triggering in exactly the same way in the beta of Chapter 4.
Full release notes here.
3.1-rc1
Now considered a stable release candidate.
Both the live version of EDDI (v3.0.3) and this release are safe to use with the beta of Chapter 4 insofar as they won't upload any data that they shouldn't. However both are currently showing minor issues due to events not triggering in exactly the same way in the beta of Chapter 4.
Full release notes here.
3.1-b5
EDDI has begun transitioning away from the old data server we were using and will now use EDSM as our primary backend for server data. Updated available data and revised the in-app Variables
help file to match.
Minor bug fixes for the reporting of cargo and limpets carried in VoiceAttack.