You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on May 6, 2024. It is now read-only.
As long as Hot Frog is active while a combo made via Hot Frog and Spirit Turtle is active, the combo does not reset - it sometimes even jumps.
As shown in 2:02:
A x2 combo is made at the right side of the board
To the left side of the board, the combo is extended, and somehow jumps to Combo x13, then 14
I'm not sure how the combo jumps from 2 to 13 but at the very least combos should not end.
I'm not sure if this is possible (or plausible) without Spirit Turtle as it is the only way of triggering this bug.
Remember, it's not a bug, it's a feature because someone actually turned it into a strategy
The text was updated successfully, but these errors were encountered:
Requires #10 to be implemented first.
Video of strategy in action: https://www.youtube.com/watch?v=rAmNwx4m6_o
As long as Hot Frog is active while a combo made via Hot Frog and Spirit Turtle is active, the combo does not reset - it sometimes even jumps.
As shown in 2:02:
I'm not sure how the combo jumps from 2 to 13 but at the very least combos should not end.
I'm not sure if this is possible (or plausible) without Spirit Turtle as it is the only way of triggering this bug.
Remember, it's not a bug, it's a feature because someone actually turned it into a strategy
The text was updated successfully, but these errors were encountered: