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config.yml
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# dynmap-residence configuration
#
update:
# Seconds between checks for Residence updates
period: 300
# Listen for update events from Residence, and do immediate updates (if true)
onchange: true
layer:
name: "Zones"
# Make mobs layer hidden by default
hidebydefault: false
# ordering priority in layer menu (low goes before high - default is 0)
layerprio: 1
# (optional) set minimum zoom level before layer is visible (0 = defalt, always visible)
minzoom: 0
# Set true to show 3D volumes for zones
use3dregions: false
# How deep to nest residence subzones
resdepth: 2
# Format for popup - substitute values for macros
infowindow: '<div class="infowindow"><span style="font-size:120%;">%regionname%</span><br /> Owner <span style="font-weight:bold;">%playerowners%</span><br />Flags<br /><span style="font-weight:bold;">%flags%</span></div>'
regionstyle:
strokeColor: "#FF0000"
strokeOpacity: 0.8
strokeWeight: 3
fillColor: "#FF0000"
fillOpacity: 0.35
# Optional setting to limit which regions to show, by name - if commented out, all regions are shown
# To show all regions on a given world, add 'world:<worldname>' to the list
visibleregions: [ ]
# Optional setting to hide specific regions, by name
# To hide all regions on a given world, add 'world:<worldname>' to the list
hiddenregions: [ ]
# Optional per-region overrides for regionstyle (any defined replace those in regionstyle)
custstyle:
customizedregion:
strokeColor: "#00FF00"
y: 78
anotherregion.subzone:
strokeColor: "#007F00"