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inputLangChange.cpp
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#include <Windows.h>
#include "statusControl.h"
#include "inputLangChange.h"
TCHAR *getKBDLayOut(TCHAR *langName)
{
DWORD bufferSize = BUFFERSIZE;
TCHAR *regKey = _T("SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\");
TCHAR codeChar[16];
TCHAR regKeyArr[513];
TCHAR info[BUFFERSIZE];
ZeroMemory(®KeyArr,sizeof(regKeyArr));
ZeroMemory(&codeChar,sizeof(codeChar));
//TCHAR *code = _T("00000409"); //control value
_stprintf(codeChar,_T("%s"),langName);
_tcscpy(regKeyArr,regKey);
_tcscat(regKeyArr,codeChar);
DWORD dwRet;
HKEY openKey;
LONG error = RegOpenKeyEx
(
HKEY_LOCAL_MACHINE,
regKeyArr,
0,
KEY_QUERY_VALUE,
&openKey
);
dwRet = RegQueryValueEx
(
openKey,
_T("Layout Text"),
NULL,
NULL,
(LPBYTE)info,
&bufferSize
);
RegCloseKey(openKey);
//int sentinel = 7;
if (dwRet != ERROR_SUCCESS)
{
MessageBox(NULL,NULL,_T("Something happened"),MB_OK);
return _T("NULL");
}
else
{
if (!_tcscmp(info,_T("US")))
{
return (TCHAR*)_T("English (U.S.)");
}
return (TCHAR*)info;
}
}
void changeLangStatBar(void)
{
TCHAR buff[256];
GetKeyboardLayoutName(buff);
TCHAR *currentLang = getKBDLayOut(buff);
changeLangPartText(currentLang);
changeLangPartIcon(currentLang);
}