Releases: Blosc/c-blosc2
Release 2.0.0 beta 3
Changes from 2.0.0-beta.2 to 2.0.0-beta.3
-
Quick release to fix that beta.2 was tagged on top of a branch, not master.
-
The msgpack trailer now properly starts with
0x90 + 4
value, not plain
wrong0x09 + 4
. -
Trailer version bumped to 1.
Release 2.0.0 beta 2
Changes from 2.0.0-beta.1 to 2.0.0-beta.2
-
A new
usermeta
chunk inschunk
allows to store arbitrary meta-information
that is up to the user. If theschunk
has an attachedframe
, the later
will be updated accordingly too. For more info, see PR #74 and docstrings of
newblosc2_update_usermeta()
andblosc2_get_usermeta()
functions. -
Metalayers must now be attached to super-chunks, not frames. The reason is
that frames are increasingly treated as a storage specifier (in-memory or
disk now, but can be other means in the future), whereas the actual API for
I/O (including metainfo) goes into super-chunks. See PR #75. -
New frame format documented in
README_FRAME_FORMAT.rst. Remember that the frame
format is not written in stone yet, so some changes may be introduced before
getting out of beta. -
BREAKING CHANGE: the format for frames has changed and
BLOSC2_VERSION_FRAME_FORMAT is now set to 1. There is no attempt to support
previous formats, but there will probably be backward compatibility support
starting from version 1 on. -
BREAKING CHANGE: the next APIs have been renamed:
- blosc2_frame_has_metalayer -> blosc2_has_metalayer
- blosc2_frame_add_metalayer -> blosc2_add_metalayer
- blosc2_frame_update_metalayer -> blosc2_update_metalayer
- blosc2_frame_metalayer -> blosc2_get_metalayer
Although the API was declared stable in beta.1, the fact that metalayers are
attached now to super-chunks directly, made this change completely necessary. -
BREAKING CHANGE: the next symbols have been renamed:
- BLOSC_CPARAMS_DEFAULTS -> BLOSC2_CPARAMS_DEFAULTS
- BLOSC_DPARAMS_DEFAULTS -> BLOSC2_DPARAMS_DEFAULTS
First beta release for C-Blosc2
Changes from 2.0.0a5 to 2.0.0-beta.1
-
The library is called now
blosc2
and notblosc
anymore. This is necessary
so as to prevent collisions with existingblosc
deployments. -
The
make install
now install all the necessary requirements out-of-the-box. -
Use Intel IPP's LZ4Safe when compressing/decompressing: this provides better
compression ratios and speed (in some cases). It is activated automatically
if Intel IPP is found in the system, but you can always disable it with:
cmake -DDEACTIVATE_IPP=ON
-
BREAKING CHANGE: the next API have been made private:
- blosc2_frame_append_chunk -> frame_append_chunk
- blosc2_frame_get_chunk -> frame_get_chunk
- blosc2_frame_decompress_chunk -> frame_decompress_chunk
Now the appending and retrieval of data in frames should always be made via the frame-backed super-chunk API. The idea is to deduplicate the I/O primitives as much as possible, and the super-chunks are the logical way for doing this.
-
BREAKING CHANGE: the next APIs have been renamed:
- blosc2_get_cparams - > blosc2_schunk_get_cparams
- blosc2_get_dparams - > blosc2_schunk_get_dparams
-
Internal BloscLZ sources bumped to 2.0.0.
-
Internal LZ4 sources bumped to 1.9.1.
-
Internal Zstd sources bumped to 1.4.0.