diff --git a/README.md b/README.md index 99b0a20..46f1f76 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ This code generates patterns using the fractional Brownian motion (FBM), a mathematical technique used to create fractal-like images. The code is inspired in the well-documented posts from M. McGuire [1], I. Quilez [2], and P. Gonzalez-Vivo & J. Lowe [3]. -The code was used to create the cover of a PhD thesis titled ```Development of a wide-spectrum thermochemical code with application to planar reaction and non-reacting shocks```. +The code was used to create the cover of my PhD thesis titled ```Development of a wide-spectrum thermochemical code with application to planar reaction and non-reacting shocks```. The process to generate the cover was as follows: @@ -50,4 +50,4 @@ fbm('resolution', [640, 360], 'zoom', 0.5, 'octaves', 4, 'ntimes', 1000, 'veloci * [2] I. Quilez: https://iquilezles.org/articles/fbm * [3] P. Gonzalez-Vivo & J. Lowe: https://thebookofshaders.com/13 * [4] SVGStorm: https://svgstorm.com/app -* [5] Inkscape: https://inkscape.org \ No newline at end of file +* [5] Inkscape: https://inkscape.org