Auto Turrets with a GuardObject Do Not Gain Score from Destroying Objects (e.g. Auto 3, Auto 5) #147
Labels
inaccuracy
Tested stat related inconsistencies between a real diep server this replica
A possible workaround is to modify the
onKill
method of class AutoTurrent inAutoTurrent.ts
:The reason for this change is that the GuardObject, serving as the rotation base, is not a LivingEntity.
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